Home / Demoreel
ptt_big
Adams Venture (click for trailer) is a puzzle and exploring game about finding the guarden of Eden.
To get there you'll have to make your way through several caves with puzzles and traps, made to stop you.
You'll see similarities with my other cave areas since this whole game used to be part of Nomos.

As with all the environments, I was responsible for the basic levelshape, textures, object placing, etc.
Most placable objects like the big statues and crates as seen above were made by other artists.

The environment above is the starting area of AV and also the last environment I worked on for Coded Illusions. When CI closed its doors, Vertigo Games gained the rights to both Nomos and Adams Venture. The latter was published a couple months later.


Wireframe made by me and concept designed by Bang Phan.

Ingame shot including wireframe in Maya. Concept designed by Maartje Heere.

Ingame shot including wireframe in Maya. Concept designed by Sebastiaan van Asperen.